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Sound Designers are often the first to identify audio bugs and issues in the build. It is the Sound Designers that are most aware of what should be playing, how sounds should be behaving, and whether or not hooks are linking to the accurate play calls. Traditional QA teams often struggle with providing the audio team meaningful bug tracking information, often creating more work than having the audio team sweep for bugs. 


That's where we step in.


With tens upon tens of AAA titles under our belt, spreading across multiple platforms, middleware, and engines, we dig into the build to provide meaningful bug tracking while identifying solutions to problems.

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