From audio feature prototyping, to animation tagging, to game object hookups and scripting, we provide audio integration services at all stages of development. We work closely with dev teams and dive under the hood to deliver support beyond the DAW.
Our team has shipped titles on virtually every major game engine including Unreal Engine, Unity, Cryengine and Lumberyard, as well as in-house game engines, and with audio middleware such including WWISE, FMOD, and more. Odds are, we've likely shipped a game on your engine.
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